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TechnologyMar 13

Two separate Microsoft stories: Gaming shader improvements and Office executive retirement

Microsoft announced gaming performance improvements while Office executive Rajesh Jha retired after 35+ years.

Synthesized from 2 sources

Microsoft made announcements in two separate areas this week, covering both gaming technology improvements and executive changes.

In gaming developments, Microsoft revealed it is working on Advanced Shader Delivery technology designed to reduce waiting times for PC gamers. The system aims to eliminate the common "compiling shaders" delays that players experience when launching games by using precompiled shaders. Microsoft indicated this approach would deliver "console-like load times" across different PC hardware configurations.

Separately, Microsoft announced that Rajesh Jha, a top executive in the Office division, is retiring after more than 35 years with the company. Jha has been a key figure in Microsoft's productivity software operations throughout his lengthy tenure.

The shader compilation issue has been a persistent challenge for PC gaming, where games must optimize graphics processing instructions for specific hardware combinations. Microsoft's proposed solution suggests the company is working to standardize this process to improve the user experience across its gaming platforms.

Both developments reflect Microsoft's ongoing efforts to enhance its products and manage leadership transitions across its various business segments.

Sources (2)

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